The $300 AI month that built EO-Map, and the 44 cent sequel
I spent $300 on AI subscriptions to build EO-Map in a month. Then one real feature repriced at 44 cents. What a month of AI coding costs taught me.
Notes from building EO-Map, a free interactive map of New Eden. Feature announcements, what the sovereignty and market data can and cannot tell you, and the occasional story about making 8,089 systems render at a sensible frame rate.
I spent $300 on AI subscriptions to build EO-Map in a month. Then one real feature repriced at 44 cents. What a month of AI coding costs taught me.
Twitch streamer Erst used EO-Map during a skyhook raid. I shipped WASD, Quick Route, region names and wormhole routing while he was still live.
EO-Map's new Creator Mode lets video makers and streamers art-direct the New Eden map. Presets, colour, region highlights, titles and quiet, repeatable shots.
EO-Map draws 8,089 EVE Online systems as one three.js Points cloud. Why not InstancedMesh, what the six layers cost, and how a star gets picked.
EO-Map is a free 3D map of New Eden with routing, live kills and 19 years of sovereignty history. Where it came from, what it draws on, and what has shipped so far.
Every post here is about something you can open in the map right now. No account, no download.
Open the map