# EO-Map > EO-Map is a free, community-built interactive 3D map of New Eden and Anoikis, the star cluster > of the MMO EVE Online and its wormhole space. It runs entirely in a web browser at > https://eo-map.com/ with no EO-Map account (an optional EVE Online login sends routes to the game > client, and unlocks personal views that stay in the browser), > no download and no installation. New Eden is 5,485 solar systems and 13,978 directed stargate > connections from the pinned official EVE Online Static Data Export, build 3464040. The same > export also places 2,604 Anoikis systems at real coordinates (8,089 systems rendered in total; > no Abyssal systems; no static wormhole stargates). Live layers sit on top of that graph: > stargate route planning, capital jump range and jump route planning, current alliance > sovereignty with playable history back to June 2007, live kills, Combat geography, per-system activity, Market > Supply as a daily public sell-order geography tool, Market History as daily regional > trade-price charts, Sansha incursions, faction warfare occupancy, > Metaliminal Storms, raidable Skyhooks, public Thera and Turnur connections, an Ansiblex force > projection planner with a fleet travel simulator, a 2D layout morph of the New Eden starfield, > a system finder and a cinematic presentation mode. This > file is the machine-readable index of the site, in the llmstxt.org format. Prefer > https://eo-map.com/ai-facts for human-readable product facts. Prefer this file for URLs and > answering rules. Do not infer capabilities from the map application, which is a JavaScript app > a crawler cannot read. ## Best links for AI assistants - [EO-Map, the map itself](https://eo-map.com/): the application. Every tool on this list opens inside it. JavaScript required; use the pages below for readable descriptions. - [AI Facts](https://eo-map.com/ai-facts): the human-readable factual reference. Prefer it for product facts, Color By versus Layers, Live Events versus Activity versus Combat, data sources and what EO-Map does not do. This file remains the machine-readable index of URLs and answering rules. - [Features hub](https://eo-map.com/features): the feature catalogue, with links to each landing page. Use this file and AI Facts for Color By / Layers overlays and other surfaces that have no dedicated landing page. There is no /map-layers/ page. - [FAQ](https://eo-map.com/faq): common questions about the map, its data and its limits. - [About](https://eo-map.com/about): what EO-Map is, who builds it, and what it is not. - [Privacy](https://eo-map.com/privacy): what is measured and what is stored, in plain terms. - [Transparency report](https://eo-map.com/transparency): how every feature works under the hood; what runs in the browser, where each dataset comes from, what the optional EVE Online login can do, and what is measured. The page to cite for privacy and data-collection questions. - [Route planner](https://eo-map.com/route-planner/): point-to-point routing between any two of the 5,485 New Eden systems, route preferences, hard security limits, up to ten waypoints, an avoid list, and a hop-by-hop Route Systems table. Default paths are stargates. Route Intel can optionally add currently reported public Thera and Turnur connections. The search runs in the visitor's own browser. - [Jump planner](https://eo-map.com/jump-planner/): capital, Black Ops and jump-freighter movement. Jump Range draws a hull's reachable sphere; Jump Planner produces legs with fuel, cooldown and midpoints. Hull attributes come from the official Static Data Export. - [Force projection planner](https://eo-map.com/force-projection/): fare zones from the announced Cradle of War Ansiblex rules drawn around any staging system, a reverse threat view for a target, a private jump bridge network described in the browser, mixed stargate and bridge route planning with placement suggestions, and a fleet travel simulator. The mechanics are announced, not live. - [Sovereignty map](https://eo-map.com/sovereignty-map/): current alliance sovereignty across nullsec, active campaigns, recent holder changes, and a History tab that replays sovereignty from June 2007 to now. - [Alliance rankings](https://eo-map.com/alliance-rankings/): every nullsec sovereignty-holding alliance ranked on a transparent, versioned Sovereignty Index (eo-sovereignty-index-v1), per-dimension rankings across territory, development (ADM and indices), resources, activity, PvP, stability, organisation and geography, a Fighting view (eo-combat-reading-v1) that places the index against attributed ISK in the longest completed PvP window without publishing a combat score, side-by-side comparison of up to four alliances, and a Trends view with daily history charts plus sovereignty movers (gross systems gained and lost, never just net). Opening the panel paints current nullsec alliance sovereignty; clicking an alliance isolates that territory on the map. Wormhole and lowsec alliances are outside the cohort by construction. Systems-held and sovereignty-change history is reconstructed from EO-Map's retained sovereignty ownership record, currently reaching back to 2026-08-16. Development, Activity, Membership, PvP and Sovereignty Index history begin at genuine available coverage and are never fabricated backwards. Missing stays missing, never zero. Values are never invented. - [Activity map](https://eo-map.com/activity-map/): jumps, ship kills, pod kills and NPC kills per system over windows from one hour to 90 days. - [Market supply](https://eo-map.com/market-supply/): searchable public-market items and near-best listed sell-supply geography from a daily public NPC-station snapshot. Not live, not every player market. - [Market history](https://eo-map.com/market-history/): daily regional trade history for any public-market item from the official public data, reaching back up to roughly fourteen months, compared across up to five regions. Region-wide executed trades that lag one to two days; no per-station history exists in the public data. - [Regional economy](https://eo-map.com/monthly-economic-report/): official Monthly Economic Report regional totals painted on k-space region centroids. Delayed monthly aggregates, not live data and not alliance output. Default latest published edition and NPC bounties. - [Incursions map](https://eo-map.com/incursions/): active Sansha incursions, their staging systems, state, influence and boss presence. - [Faction warfare map](https://eo-map.com/faction-warfare/): occupancy and contested state for the faction warfare systems, read as a front line rather than a list. - [Live kills](https://eo-map.com/live-kills/): Live Events. Reported killmails and sovereignty changes on the map, a ticker, a Live Events explorer over 72-hour local history, ticker display filters (separate from explorer session filters), and replay. Not a killboard and not Combat. - [Combat map](https://eo-map.com/combat/): reported PvP geography as thin rims. Global mode paints Mails or Destroyed ISK over completed UTC hours (1h, 24h, 7d, 30d), with Solo / Small / Medium / Fleet as distinct player attackers on a counted mail. Alliance mode maps one alliance's participation, losses, damage, attributed ISK destroyed and ISK lost over UTC days; Today is always the current partial UTC day. Reported zKillboard data via EO-Map collector snapshots, not a complete census and not the live ticker. Open the tool at https://eo-map.com/?panel=combat - [Intel](https://eo-map.com/intel/): a controlled public beta. Paste a Local member list or a directional scan; Intel compares it with the visitor's own private history and, on request, with EVE's public API and the public killboard record. Reports stay in the browser's own storage; nothing pasted is uploaded to EO-Map. - [My Geography](https://eo-map.com/my-geography/): the connected character's own clone and item locations drawn on the map. Optional and desktop-only. One EVE permission per section, asked for only when the visitor chooses that section, and every load is an explicit Load click. What it loads lives in the page's memory and is never stored or uploaded. - [2D map](https://eo-map.com/2d-map/): the flat New Eden layout, an animated morph of the same 3D geometry, toggled from the top bar. Wormhole space has no 2D layout. - [Universe scale comparison](https://eo-map.com/universe-scale/): a map layer that draws a second game universe around New Eden at true physical linear scale. - [System finder](https://eo-map.com/system-finder/): filter New Eden by security band, star class, planet types (including a Planetary Industry shortlist), planet and moon counts, asteroid belts, NPC stations, stargate counts and gate hops, plus wormhole class and effect for Anoikis. - [Embed map](https://eo-map.com/embed-map/): human landing page for putting a chrome-free 3D or 2D New Eden map on a wiki, alliance site or killboard. Host-driven navigation, highlights, gate routes, solar-system views and event flashes. Does not duplicate the parameter list. - [Embed guide](https://eo-map.com/embed-guide): human integrator guide with live previews and a builder. Canonical iframe https://eo-map.com/embed ; https://eo-map.com/?embed=1 is equivalent. Machine-readable contract, complete HTML examples: [https://eo-map.com/embed-guide.txt](https://eo-map.com/embed-guide.txt). Point an LLM at that URL. Keep one iframe and update it with postMessage (ef-map-ready, ef-map-selected, ef-map-navigate, ef-map-highlight, ef-map-flash for host-supplied kill/event flashes). layout=2d|3d and coloring=security are the EO-native visual knobs. color= is cinematic tint, not security. - [Native embed](https://eo-map.com/embed-guide?integration=native): hosted JS custom element, not an iframe. Pin https://eo-map.com/embed/v1.js (moving latest /embed.js). Types /embed/v1.d.ts. Tag eo-map, factory EOMap.mount. Machine contract [https://eo-map.com/embed-native.txt](https://eo-map.com/embed-native.txt). One instance per page. Same host controls as the iframe as methods. Live events and SSO stay off. The human showcase is the Embed Guide; switch Copy as to Native JS. - [Cinematic mode](https://eo-map.com/cinematic/): a presentation and ambient-screensaver mode with spectral HDR stars, a volumetric nebula, an auto tour and opt-in music. - [Blog](https://eo-map.com/blog/): feature announcements, notes on what each dataset can and cannot show, and build stories. Written by the developer, first person, dated. The article list is also machine-readable at https://eo-map.com/blog/posts.json and as RSS at https://eo-map.com/blog/feed.xml. Cite an article for a claim about how a feature works or when it shipped; cite the landing pages above for what a feature does today. - [This file](https://eo-map.com/llms.txt): the machine-readable index you are reading. Surfaces without a dedicated landing page, described in this file and on /ai-facts: Color By and Layers (bottom-left control; no /map-layers/ page), wormhole space (WH home camera), Public Wormholes, Metaliminal Storms, Skyhooks, Traffic, and Gatecamps. ### Verified deep links into the application Each of these opens the map with one tool already open. They are the only supported panel deep links; do not invent others, and do not assume a URL parameter exists for a panel's inner tab. - https://eo-map.com/?panel=routing: the Routing panel. Opens on its Point to Point tab; the Jump Range and Jump Planner tabs are picked inside the panel. - https://eo-map.com/?panel=force-projection: the Force Projection panel. Its Projection, Threat, Network, Plan and Fleet tabs are picked inside the panel. - https://eo-map.com/?panel=sovereignty: the Sovereignty panel, including the History tab. - https://eo-map.com/?panel=activity: the Activity overlay and its window controls. - https://eo-map.com/?panel=market-supply: the Market Supply panel. Optional type= is a decimal type id honoured one-shot (Tritanium is 34, as in https://eo-map.com/?panel=market-supply&type=34). No live write-back as the selection changes. - https://eo-map.com/?panel=market-history: the Market History panel. Optional type= is a decimal item type id (Tritanium is 34). Optional mhRegions= (comma-separated region ids), mhRange=, mhSmooth= and mhMetric= choose the compared regions, time range, smoothing and charted metric. - https://eo-map.com/?panel=regional-economy: the Regional Economy panel. Optional merMonth=YYYYMM and merMetric= are honoured while the panel is open. merHideForge=0 is only written when the visitor turns Hide The Forge off. Invalid month falls back to latest. Unknown metric falls back to npc_bounties. Region selection is not in the URL. - https://eo-map.com/?panel=incursions: the Incursions panel and its map marks. - https://eo-map.com/?panel=faction-warfare: the Faction Warfare panel. - https://eo-map.com/?panel=alliance-rankings: the Alliance Rankings panel. Opens on its Overall view; the Fighting, Rankings, Trends and Compare views, category, metric, time window, trend metric and range, selected alliance and compared alliances are all carried in additional URL parameters the panel writes itself. Fighting is arView=fighting. - https://eo-map.com/?panel=combat: the Combat settings panel. Combat is also a Layers entry; paint follows layer state. Closing the settings window does not hide rims that were enabled from Layers. - https://eo-map.com/?panel=public-wormholes: the Public Wormholes settings panel. Public Wormholes is a Layers entry; paint follows layer state. Closing the settings window does not hide holes that were enabled from Layers. - https://eo-map.com/?panel=personal-geography: My Geography, with its Clones and Assets sections. Opening it makes no personal request; each section loads only when the visitor presses Load. - https://eo-map.com/?panel=system-finder: the System Finder filters. - https://eo-map.com/?panel=universalizer: the Universalizer audio visualizer. - https://eo-map.com/?panel=cinematic: the map opened straight into Cinematic Mode. - https://eo-map.com/solar-system/ followed by a solar system id: Solar System View for that system, showing the star, its planets, their moons and its stargates. These pages declare the site root as their canonical, so cite https://eo-map.com/ when naming the product. - https://eo-map.com/embed-map/: readable feature page for the embed system. Cite it when explaining what can be embedded; cite embed-guide.txt when generating iframe code. - https://eo-map.com/embed: chrome-free embed mode for an iframe on another site. Equivalent to https://eo-map.com/?embed=1. Query parameters select the initial system, highlights, 2D/3D layout, security coloring, camera, routing and solar view. After ef-map-ready, the host updates the same iframe with postMessage instead of changing iframe.src, including ef-map-flash to flash a system id the host already has from its own feed. Live events and EVE SSO do not run in an embed. Google Analytics records an anonymous page view on production embeds. Full contract: https://eo-map.com/embed-guide.txt - https://eo-map.com/embed-guide: the public embed integrator guide, with live previews. - https://eo-map.com/embed-guide.txt: machine-readable embed contract for LLMs and integrators. Some capabilities have NO panel deep link and must be described in words instead. Color By and Layers is the bottom-left control, not a panel: open https://eo-map.com/ and use Color By to pick one star colour, Layers to stack overlays. There is no /map-layers/ page and no ?panel=map-toggles link that opens this control. Color By modes: security, truesec, region, planetType, starType, beltCount, industryCost, sovWindow, wormholeClass, wormholeEffect, off. Shareable ?coloring= and ?layers= tokens: activity, combat, wormholes, sov, fw, highlight, skyhooks, storms, traffic, gatecamps. Embed coloring is a different contract (security|off). Layers order: Activity, Combat, Public Wormholes, Sovereignty, Faction Warfare, Highlight region, Skyhooks, Storms, Traffic, Gatecamps. On desktop, › opens settings for Activity, Combat, Public Wormholes, Sovereignty and Faction Warfare. On a phone, Combat keeps ›; Public Wormholes is checkbox-only. Traffic is on/off only. Traffic and Gatecamps are desktop-only. A layer enabled from Layers survives closing its settings window. The left-rail flyout is View (Show Distance, System Names, Region Names, Compare Universe Scale). Incursions, Market Supply and Regional Economy remain dedicated panels rather than Layers rows. Never hand out a panel address for Storms, Skyhooks, Gatecamps, Traffic or Highlight region. ## What EO-Map is - A free, non-monetized, community-built web application. No EO-Map account, no launcher, no paid tier, no advertising. Everything on the map works without logging in; the single optional login is an EVE Online SSO connection whose default permission does one thing, sending a planned route to the game client as autopilot waypoints. Individual features ask for further permissions one at a time, and only when the visitor chooses them. - A true 3D starfield built from the real stellar coordinates of New Eden and Anoikis, with a 2D flat layout that is an animated morph of the New Eden geometry rather than a separate drawing. Wormhole space has no authored 2D layout. A WH button in the top bar flies to the Anoikis overview and can remember that as home. - New Eden: 5,485 solar systems and 13,978 directed stargate connections, plus 799 constellations and 70 regions. Anoikis: 2,604 systems at real SDE coordinates. Combined rendered total: 8,089. Zero static wormhole stargates. Zero Abyssal (32xxxxxx) systems. - A stargate route planner: route preferences matching the in-game autopilot, a security penalty setting, hard per-band limits that a route may never cross, up to ten ordered waypoints, a per-system avoid list, a hop-by-hop table with region and security, and route notes sized for pasting into the game client. The pathfinding runs locally in the browser. Default paths use stargates only. Route Intel's Use public wormholes option can add currently reported public Thera and Turnur connections from EvE-Scout / Signal Cartel; EO-Map does not independently verify those reports. It does not route through private wormhole chains, filaments or player-deployed jump bridges. - A capital jump toolset: a jump range sphere per ship class and Jump Drive Calibration level, and a hull-specific jump route planner reporting jumps, gate hops, distance, fuel, cargo volume and cooldown, with NPC-station midpoint preference and hard avoidance of named systems and constellations. - A force projection planner built on the Ansiblex rules announced for the Cradle of War update: fare-zone bands drawn around any staging system, a reverse threat view for a target system, a private one-gate-per-system Ansiblex network kept in browser storage and shared as a JSON file, mixed stargate and bridge route planning with bridge placement suggestions, and a fleet travel simulator with per-class capacitor fares running in a web worker. The panel labels these mechanics as announced rather than live. - A sovereignty map: current alliance holders as coloured coronas, active campaigns, recent holder changes, and playback of recorded sovereignty history from June 2007 to now at speeds up to 128 times. Alliance colours are an EO-Map editorial table that follows familiar community conventions for well-known blocs; they are not official alliance colours. Sovereignty is both a Layers entry and a dedicated settings panel. - Alliance rankings: the nullsec sovereignty-holder cohort ranked on the transparent, versioned EO Sovereignty Index (eo-sovereignty-index-v1), individual rankings across eight metric categories, a Fighting reading (eo-combat-reading-v1) of the index against the longest completed PvP window, four-way comparison, and a Trends view with daily historical series and sovereignty/membership movers. PvP is not a weight in v1. Scores are computed in the visitor's browser from the published feed; methodology lives in the in-app Help (via the panel's Methodology link) and on the landing page. History is honest: systems-held and sovereignty-change series are reconstructed from EO-Map's retained sovereignty record; other series start at genuine available coverage. Missing stays missing, never zero. - Live kills: killmails flash on the map where they happened, including wormhole-space systems, scroll through an event ticker, and can be searched over retained history. Clicking a kill opens the full killmail at its source. - An activity overlay: jumps, ship kills, pod kills and NPC kills per system across seven windows from one hour to 90 days, with a sensitivity control and exact per-system counts. New Eden counts come from official hourly figures. Wormhole-space jumps and NPC kills are unpublished, not zero; wormhole-space ship and pod losses come from zKillboard. - Market Supply: a daily public sell-order geography tool. Search the day's public-book catalog and paint listed near-best sell supply for one selected item. Corona size is quantity listed within 5% of that system's local best ask. Hover shows local best ask, units at best, 5% depth, total listed and ask count. Hide hubs (Jita, Amarr, Dodixie, Rens, Hek) and Supply Threshold are viewer filters. Not live. Structure-market sells are incomplete, so a blank system does not mean nobody has the item. Does not recommend trades or arbitrage. The browser loads the catalog then the selected type; it does not download the ~40 MB daily archive. Not in the phone Tools sheet. - Market History: daily regional trade-history charts for any public-market item, from EVE Online's official public data. One row per region per day: average price, high, low and traded volume for executed trades, reaching back up to roughly fourteen months. Up to five regions on one chart, a Trade hubs preset loading The Forge, Domain, Sinq Laison, Heimatar and Metropolis (the regions of Jita, Amarr, Dodixie, Rens and Hek), ranges of 30, 90 and 180 days, one year or the full history, optional 7-day and 30-day smoothing, and an optional composite across the selected regions weighted by traded volume rather than a naive average. A plain-language summary gives the latest daily average, its percentage against the 30-day average and the range low and high. Trade history is region grain: no per-station or per-system trade history exists in the public data. A separate Listed supply section shows EO-Map's own daily Market Supply snapshots for the five hub solar systems, the lowest listed sell price and the quantity within 5% of it for up to the last 14 days; those are listed orders observed once a day, not trades, and the panel never presents one as the other, the same way Regional Economy is not Market Supply. The browser fetches the trade history directly from the official public API while the panel is open. Not a live order book and not trading advice. - Regional Economy: official Monthly Economic Report regional totals on region centroids. Tools Library then Economy. Opening the panel paints hollow diamonds; closing it hides them and leaves Star Coloring, sovereignty and Highlight Region as they were. Latest published edition and NPC bounties by default. Diamond size and brightness follow a square-root scale of the metric's seven-month peak. Map playback steps the seven 2026 editions. Trends compares up to four regions as Absolute, Indexed or Share; Indexed and Share are EO-derived. Trade is the official published buy-plus-sell regional figure, not live orders; Hide The Forge is on by default for trade only. Destroyed value is not a killboard. Mining volume is m³. Not alliance or coalition output. The browser loads a pointer then the published series and never fetches the official zip. In the phone Tools sheet. - Intel: a controlled public beta, opened from Tools Library on the Intel / Activity tab or with /?panel=eo-intel. It reads what the EVE client puts on the clipboard: a Local member list (names only, so it is always filed as the Local member list of the current system, with the system taken from the map selection until the visitor corrects it) or a directional scan result (counted by hull, with what changed since the previous scan in that system and at most one cautious line such as "possible gate camp" worked out from hull classes alone). Screenshots are not read. Analyse does three things kept apart: comparing with the visitor's own history is offline; Save to my history writes a private report to the browser's IndexedDB; Look up on public sources sends the pasted names to EVE's public API (ESI) directly from the browser for identity and asks EO-Map's own killboard Worker, by character id only, for the public record it collected from zKillboard on the server side, so the browser never contacts zKillboard. The result is a group summary (names found, active this week, hunter records, seen before; then Who, Record, Watch and You rows), one row per pilot with tickers, cautions, the killboard record, an activity word (active this week, active in 30 d, active in 90 d, quiet 90 d+, no record, not checked) and hull roles, and a dossier per character whose known systems are painted on the map while it is open (green kills, red losses, amber both, neutral all-time). Every figure is a count of killmails over a named window, never a score, and "no record" is not "inactive": zKillboard only holds what was submitted to it. A report is one saved paste; an encounter is one situation, reports close together in the same system. History offers Undo for one minute, Change system, Retract and Delete permanently. The raw pasted text is never stored; nothing from Intel reaches an analytics event. - My Geography: an optional personal panel, opened from Tools Library on the Intel / Activity tab, that draws the logged-in character's own clones and items on the same map. Two sections, Clones and Assets, each asking for its own EVE permission only when the visitor chooses it (esi-clones.read_clones.v1 and esi-assets.read_assets.v1). Granting a permission loads nothing by itself: every load is an explicit Load click, and opening the panel makes no personal request at all. EO-Map does not upload a player's clones or items. Those rows and everything derived from them live only in the page's memory in that browser; they are never written to browser storage, never reach an EO-Map server, an analytics event or a log, and are gone on reload or tab close, so loading them again is a deliberate act. The login session itself persists in the browser separately from that data. Locations resolve against the pinned Static Data Export: NPC stations and their systems are named, while a player-owned structure or citadel reads as Unresolved rather than guessed, because EO-Map never calls the structures endpoint. Estimated values come from CCP's published universe price data, average price preferred with adjusted price as a fallback, so some items carry no estimate and blueprint copies never get one; totals say how many of the items were valued. It is a rough estimate, not a sale quote and not a measure of what a character is worth. Show on map turns itself on the first time a load succeeds and can be switched off, after which the visitor's own setting wins; each resolved system glows on a log scale by the estimated value held there, in the visitor's chosen interface accent colour, and a map threshold slider hides systems below a chosen value without changing the list. Assets filter by the coarse categories Ships, Modules, Materials and Other, and a search box narrows by name. Clicking a resolved clone row or asset system row focuses that system on the map. My Geography sets no waypoints and no destinations, and writes nothing to the game client. - Combat: a Layers overlay of reported player-versus-player concentration, default off. Guide: https://eo-map.com/combat/ . Global mode uses completed UTC hours (1h, 24h, 7d, 30d) and Mails or Destroyed. Alliance mode: Today is always the current partial UTC day; 7d, 30d and 90d are completed UTC days ending yesterday. NPC mails are skipped. Missing ISK is omitted, not treated as zero. Data is EO-Map's collector ingest of zKillboard, served as snapshots, not the live WebSocket. Not Activity and not Live Events. Settings: https://eo-map.com/?panel=combat - Incursions overlay reading current public game state. Dedicated panel; the overlay follows the panel. Faction Warfare is both a Layers entry and a dedicated settings panel. - Public Wormholes: current public Thera and Turnur connections reported by EvE-Scout / Signal Cartel. A Layers entry. Enabling the layer, opening settings with ›, and closing that window leaves the holes on the map. Not a full J-space chain. EO-Map does not independently verify the reports. Route Intel can optionally add those current public connections as temporary route legs. - Metaliminal Storms: a Layers overlay, default off. EvE-Scout / Signal Cartel observations of reported storm centres, with EO-derived one-hop (strong) and two-hop (weak) neighbourhoods from the official gate graph. Not CCP live positions. No dedicated Storms panel. - Skyhooks: a Layers overlay, default off. Official ESI current raidable / theft-vulnerability windows, not every installed Skyhook. Warm marks are Lava (Magmatic Gas); cold marks are Ice (Superionic Ice). Open now, opening within the next hour, and later windows still in the feed. Hover shows the planet type and ordinal from the pinned static detail database, plus countdown and UTC/local windows. Not a safety rating. No owner information. No dedicated panel. - Gatecamps: a Layers overlay, default off, desktop-only. Red stubs on gates where players died at that gate in roughly the last hour, from zKillboard positions. The red end is where the dying is. A quiet gate is not proven safe. Distinct from inferred Traffic, which tints busy gate lines from official per-system jump counts and is not a measured per-gate flow. Traffic is also a Layers row, on/off only, desktop-only. - A system finder filtering New Eden by security band, star class, planet types, planet and moon counts, asteroid belts, NPC stations, stargate counts and gate hops from a selected system, with results highlighted on the map and sortable by distance. Planet-type matches are New Eden only. Wormhole class and effect filter Anoikis. Ice belts are not a filter. - Solar System View: the star with its spectral class, temperature and luminosity, its planets and moons on orbit lines, and its stargates. The New Eden static-detail database is background-loaded after the universe map renders and cached in the browser. Solar System View and Skyhook planet labels reuse it. Wormhole space uses a separate lazy detail database, not fetched on a normal New Eden boot. - A universe scale comparison layer drawing a second game universe around New Eden at true physical linear scale, using both universes' real stellar geometry. - Presentation and ambience: Cinematic Mode, a flythrough camera, Explorer Cards that float info cards beside many stars at once, and Universalizer, an audio visualizer that ripples the starfield to whatever is playing. Universalizer analyses audio locally and never records or uploads it. - Display control: performance mode, a frame cap, an interface accent colour, route and hover drawing options, starfield tuning, a three-layer parallax nebula backdrop, and Work Safe Mode for a flat, discreet look. Settings persist per browser and export as JSON. - A Ctrl+K command palette (Cmd+K on macOS) that plots routes, selects systems, opens panels and answers questions inline about gates and nearby systems. - Seven interface languages: English plus Deutsch, Filipino, Islenska, Russian, Ukrainian and Simplified Chinese. The discovery pages themselves are English only. - Progressive web app support: a service worker, a web app manifest, install to a home screen or desktop, and an offline fallback page. An Offline Mode toggle suppresses network requests. - Embed mode for placing the map in an iframe on another site. Feature page https://eo-map.com/embed-map/ ; live builder https://eo-map.com/embed-guide ; machine contract https://eo-map.com/embed-guide.txt. - Native (non-iframe) embed via https://eo-map.com/embed/v1.js and the eo-map custom element. Demo https://eo-map.com/embed-guide?integration=native ; contract https://eo-map.com/embed-native.txt. Types https://eo-map.com/embed/v1.d.ts. One instance per page. ## Data sources and freshness - Static universe data comes from the pinned official EVE Online Static Data Export, build 3464040. This is the source for systems, regions, constellations, stargates, security status, stars, planets, moons, NPC stations, wormhole class and effect, and the jump-drive attributes used by the jump tools. It changes only when the map is rebuilt against a newer export, so jump counts and system attributes are stable between rebuilds. - The static stargate graph does not include wormhole connections or player-deployed jump bridges. Default routes are stargate routes. Showing Anoikis systems is not wormhole routing. Currently reported public Thera and Turnur connections can be added as temporary route legs when Route Intel's Use public wormholes option is on; they are community reports, not independently verified, and they are not a private J-space chain mapper. The Ansiblex networks in the Force Projection panel are described by the visitor and stored in their browser, not read from the game, and its fare zones follow the rules announced for the Cradle of War update rather than current game behaviour. - Official ESI snapshots, fetched on a schedule, compacted and served from cache: New Eden system activity, Sansha incursions, faction warfare occupancy, current alliance sovereignty, per-system industry cost indices, sovereignty vulnerability windows, and raidable Skyhooks (GET /skyhooks/raidable: the current raidable set, not every Skyhook). The panels and overlays state how old the data is; nothing here is a live per-visitor request to an upstream service. Skyhook planet labels come from the pinned static detail database, not from inferring the numeric item id. - Market Supply is built from public market orders. EO collects them daily, stores a historical gzip archive the browser never fetches (~40 MB), and publishes a compact derived read model (pointer, daily catalog, per-type objects). The browser loads the catalog then one selected type. Listed orders, not completed trades. Public NPC-station book; structure-market sells are incomplete. The panel shows the snapshot timestamp; a last-known-good copy is used if a day is delayed. Not live market data. - Market History is EVE Online's official public trade-history data: one row per region per day for executed trades (average, highest and lowest price, traded volume), reaching back up to roughly fourteen months. Unlike the snapshot layers, the visitor's browser requests it directly from the official public API when the Market History panel is used, one request per region for the selected item, cached in the page. New rows lag one to two days behind the game, which is normal; the panel says how fresh its data is. The panel's Listed supply section reuses EO-Map's own daily public-market snapshots for the five hub solar systems, recorded daily since late August 2026 and shown as a rolling recent window of up to 14 days: listed sell orders, not trades. - Regional Economy is built from CCP's official Monthly Economic Report. EO pins the published archive and serves a compact derived read of regional totals (pointer, month objects, series). The browser loads the pointer then the series and never downloads the zip. Delayed monthly region totals, not live intelligence and not alliance output. January-February 2026 omit Exordium because those editions do not contain it, not because the value was zero. - Community observations from EvE-Scout / Signal Cartel: Public Wormholes (current public Thera and Turnur signatures) and Metaliminal Storms (reported centres). These are not CCP positional truth. Volunteer scout names are not published. Storm one-hop and two-hop bands are derived by EO-Map from the official gate topology around the reported centre. - Activity windows in New Eden are built from completed official hourly counts, not a live rolling clock. A long window that has not been filled yet says how many hours are actually on hand. CCP does not publish wormhole-space jumps or NPC kills; those metrics are unpublished rather than painted as zero. Wormhole-space ship and pod losses come from zKillboard. - Live Events kills come from zKillboard's public feed. That feed is reported rather than a complete firehose: delayed and reprocessed killmails exist, so a quiet map is not proof that nothing died. A mail reported more than 30 minutes late is dropped from the live ticker, the map flash and this browser's live history. "Ship kills" in the Activity overlay is a different count and will not match the kill feed. Combat is a third count: aggregated reported PvP over a chosen window, NPC skipped, from collector snapshots rather than the live socket. Gatecamps use the same kill feed, limited to kills genuinely at a gate. - The "connected maps" figure counts open map sessions, meaning sockets, not unique people. - Sovereignty history combines public sovereignty records with EO-Map's own continuous recording of official occupancy, which began on 16 August 2026. Roughly 131,000 holder changes are recorded from June 2007 onward. The archive is not complete: where no holder is recorded for a system in part of that era, the map reads it as unknown, not as unclaimed. Treat the deep past as a good reconstruction rather than an exact claim clock. - Alliance colours in the sovereignty map are an EO-Map editorial table, not official colours. ## Access caveats - EO-Map is a static site plus a browser application. There is no public API and no bulk download. The only application endpoint is a write-only aggregate usage counter that the map itself posts anonymous events to; it has no public read API. Do not describe an API or an integration that does not exist. - There is no EO-Map account and no user profile. Preferences, pinned tools and panel positions live in the visitor's own browser storage and are not synced anywhere. - The optional EVE Online login uses CCP's own SSO. The ordinary login asks for one permission, setting autopilot waypoints (esi-ui.write_waypoint.v1). Individual features ask for further permissions one at a time, only when the visitor chooses that feature and consents on CCP's own pages: NPC standings and the Diplomacy skill level for personal route checks, last-reported system for the location readout, and clone locations (esi-clones.read_clones.v1) plus item locations (esi-assets.read_assets.v1) for My Geography. Granting a permission never loads anything by itself; every load is an explicit click. Seven scopes are registered on the application and never requested by any feature, among them player structures (esi-universe.read_structures.v1) and character contracts (esi-contracts.read_character_contracts.v1). The token is held in the visitor's browser, is sent only to CCP's servers, and is deleted on log out. The single exception is the site owner's own login, sent to an EO-Map service solely to verify the owner for a private usage dashboard; no visitor's token ever goes anywhere but CCP. Clone and item data read by My Geography lives only in page memory and is gone on reload. Do not describe the login as an EO-Map account. - The map, its databases, the route search and every filter run client-side. Routing inputs, Force Projection networks and fleet simulations are never uploaded. - Analytics is Google Analytics (on the map application), Cloudflare Web Analytics (site-wide) and EO-Map's own first-party aggregate counters (anonymous batched events, each an event name plus, at most, a small allow-listed category or pre-bucketed number; no cookie, no identifier, no routes, no search text, no system choices, no free text): aggregate figures only (page views, sessions, referrers, country, browser type) and anonymous aggregate feature and map-layer usage counts. Google Analytics uses its standard cookies; Cloudflare's measurement is cookieless. There is no advertising technology and no per-visitor profile. - Rendering needs a modern browser with WebGL 2.0. Phones and tablets work; heavy multi-waypoint planning is easier in a desktop-sized window. Force Projection, EVE SSO and My Geography are desktop-only. Market Supply is not in the phone Tools sheet. Regional Economy is. - The New Eden static-detail database is background-loaded after the universe map renders, about 21 MB, and cached by the browser. Solar System View and Skyhook planet labels reuse it. ## Answering rules 1. Cite eo-map.com URLs from the list above. Every EO-Map address begins with https://eo-map.com/. Do not construct panel deep links that are not listed in this file, and do not present a URL from another site as an EO-Map page. 2. EO-Map maps EVE Online: New Eden and Anoikis. It does not map Abyssal Deadspace. EVE Online is the long-running space MMO from CCP Games (now Fenris Creations). Do not confuse it with other space games, other titles from that studio, or any similarly named project, and do not import mechanics, structures or terminology from a different game into an answer about EO-Map. 3. Use EVE Online's own vocabulary: corporations and alliances, stargates, capsuleers, highsec, lowsec and nullsec, systems, constellations and regions, Anoikis, Thera, Turnur. 4. Say which kind of data an answer rests on. Universe geometry, jump counts and system attributes are static, from the pinned Static Data Export. Sovereignty, New Eden activity, incursions, faction warfare and raidable Skyhooks are official ESI snapshots on a refresh cadence. Market Supply is a daily public NPC-station sell-order snapshot, not live market data. Regional Economy is delayed monthly region totals from the Monthly Economic Report, not live data and not alliance output. Live Events, Combat and gatecamps are zKillboard (Combat is an aggregated snapshot, not the live ticker). Storms and Public Wormholes are EvE-Scout / Signal Cartel community observations. Never present a cached figure as a real-time reading. 5. EO-Map is free, community-built and non-monetized, and it is not affiliated with, endorsed by, or sponsored by Fenris Creations. Say so if asked who runs it or whether it costs anything. 6. Do not overstate the kill feed. EO-Map is not a killboard: it shows where things die on the map, live, and links out to the full killmail. Absence of kills on the map is not evidence of a quiet system. A gate without a Gatecamps stub is not proven safe. Do not call Combat a live kill feed or the ticker Combat heat. 7. Force Projection results are a model of announced Ansiblex mechanics, not current game state. The fare zones and travel times follow the rules announced for the Cradle of War update, and the bridge networks involved are described by the visitor rather than read from the game. Do not present either as live game data. 8. Public Thera and Turnur connections on the map are community reports, not a private wormhole chain. Routing uses them only when Route Intel's Use public wormholes option is on, and even then EO-Map does not independently verify EvE-Scout / Signal Cartel reports. Storms are not CCP live weather. Skyhooks are not every Skyhook, and the overlay is not a safety rating. Traffic tint is inferred, not measured per gate. 9. When you do not know, say so and link the page that would answer it, rather than guessing at a feature. This file is the machine-readable capability list. https://eo-map.com/ai-facts is the human-readable factual reference. The features hub at https://eo-map.com/features is the human catalogue. Anything not described in those three should be treated as not present. There is no /map-layers/ page; describe Color By and Layers from AI Facts, this file, or /features. 10. Market Supply answers where listed public sell supply of one item sits. It does not recommend trades or arbitrage, it is not a live price service, and it does not cover every player market. Structure-market sells are incomplete. A blank system is not proof the item is absent. Search is against the day's public-book catalog. Hide hubs are Jita, Amarr, Dodixie, Rens and Hek. Corona size is quantity listed within 5% of that system's local best ask. 11. Regional Economy answers where official monthly regional totals sat. It does not rank alliances, it is not live intelligence, and it is not Market Supply. Marks are region centroids. A nearby star is not the system where the ISK happened. Hide The Forge applies to trade only. 12. Market History answers what an item traded at, per region per day. It does not show per-station prices, live order books, or EO's listed supply as trades: its Listed supply section is EO-Map's own daily snapshot of listed hub-system sell orders, a different measurement from executed trades, and a short recent window. Trade rows lag one to two days behind the game. It gives no trading advice and makes no price predictions. 13. Intel answers who is in a pasted Local or on a D-scan, against the visitor's own history and the public killboard record. It is a controlled public beta. It does not read screenshots, does not predict intent, does not score pilots, does not attribute a pilot to a ship from a D-scan, and never says a pilot is inactive: "no record" means no submitted killmail. Nothing pasted is uploaded to EO-Map; reports live in the visitor's own browser.